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Molina Snu Snu

  • Level 80 Guardian
  • Norn Female
  • Birthday: 5/8/2013

Molina was my sixth character created, and was born as a response to my GW2 gaming thus far.

By mid-2013 I was pretty heavily into WvW. I routinely ran my Ranger, Engineer and Necro in The Mists, and had gotten pretty good at playing each in WvW. I mostly played in group v. group and zerg settings.

The one thing I learned pretty quickly was that group/zerg size didn't really matter in terms of success. The more important things were the skills of the players in the group and how tough they were. A zerg of "glass cannons" would quickly crumple under the attack of a skilled, resilient, smaller force.

Skill, I had. My ranger could rope-a-dope with the best of them (people always underestimate the ranger). But I was best utilized at a distance. Standing away from the group, lobbing barrages to rain down on foes (crippling them in the process) or sniping key targets was my bread and butter. Switching to a close-range weapon (greatsword, sword, dagger, and sort-of torch) would prove risky. If I focused too much on Toughness and Vitality, my damage would suffer. Focus too little on them, and I'd melt in crowds.

I developed a real envy for close-quarter attackers that could dish it out and hold their own. Additionally, as a medium armor wearer, there was only so much Toughness/Vitality I could stack on. The heavies could pile on considerably more.

Since I wasn't digging Warrior in WvW (I wasn't digging Warrior in general), I decided to give Guardian a try. And thus, Molina was born.

Her name was born out of a mash-up. I was listening to Creedence Clearwater Revival's Molina as I was creating the character, and the Amazonian quality of Norn women made me think of "death by snu snu".

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